Two short melodramas for computer voice and soundscape.
In these pieces I am not interested in making the computer voices ‘better’. As long as they are more-or-less intelligible that’s fine by me. I am interested in the extra expressive capabilities the acquire when set in a soundscape and given something interesting to say (at least I hope it’s interesting). Also setting them against human voices real or imagined is revealing. With this material it would be to easy to just be weird, so it both cases I have tried to tell a story and create an environment which is broadly accessible but still abstract. I am afraid they have both turned out to be quite sinister. I think that really is the natural world for these voices – sinister or plain annoying.
More to come including a setting of these texts for a human ventriloquist.